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Computer & Video Game Design Classes for Kids & Teens


Game & Technology Classes

Want to learn what it takes to design computer and video games? The Potomac Arts Academy in Fairfax, VA offers the perfect blend of university-quality game design teachers and a friendly environment with other kids from the community.

The GMU Computer Game Design Program presents:

Mason Game & Technology Academy

LEARN MORE ABOUT THIS PROGRAM ON THE SUMMER WEBPAGES!

Semester: FALL 2014 (September thru December)
Group Class Schedule At-A-Glance

Game DesignMODDING: MINECRAFT & MISSION TO MARS
Ages: 9 to 14yrs (recommended - call to inquire)
A mixture of our most popular offerings: Xtreme modding with Brian using Java (for those who have already taken our modding classes), beginner modding with Andrew Griffith, and intermediate modding and Pixel Art with Andrew Sherman. Plus, team-based mission to Mars challenges – to unwind and have fun, and learn about NASA’s next frontier.
*IMPORTANT: Participants are expected to already have their own Minecraft account (with login and password).

SATURDAYS, 10:00AM-12:00N, Sept 27 - Dec 13 (10 2-hour classes)
No class October 18th and November 29th
Teacher: Andrew Griffith, Andrew Sherman, Brian Dunne
Location: Art & Design Building 2002, GMU Campus
Cost: $475* (split payment plan available at checkout)
STATUS: SORRY, THIS PROGRAM IS FULL!   JOIN THE WAITLIST

 

Game DesignJAVA PROGRAMMING I Ages: 13 to 18yrs
This course covers the programming and object-oriented techniques of Java, providing students with a basic understanding of the Java programming process. Object-oriented programming concepts, simple tutorials, and game building examples will be used to learn the Java language and syntax. This class will include optional, but helpful home assignments to reinforce concepts learned in class. These assignments will be corrected/reviewed during class. To successfully benefit from this course, students are expected to have basic computer knowledge like Windows 7 or OS, experience in using a Word editor such as Notepad and a web browser like Internet Explorer or Safari.

SATURDAYS, 1:30PM-3:30PM, Sept 27 - Dec 13 (10 2-hour classes)
No class October 18th and November 29th
Teacher: Kelsey Gardner and Tim Simmons
Location: Art & Design Building 2001, GMU Campus
Cost: $475* (split payment plan available at checkout)
STATUS: OPEN     REGISTER ONLINE

 

Game DesignMOBILE APPS W/ SOCIAL MEDIA & UNITY 3D
Ages: 13 to 18yrs
This class will teach the skills needed to integrate social media, such as Facebook and Twitter, in mobile games and apps. Students will learn how to send and receive data from these social media services through APIs inside their mobile apps. The apps will be constructed with Unity3d and the C# programming language. Prerequisites: Programming experience in C# and familiarity with the Unity game engine.

SATURDAYS, 10:00AM-12:00N, Sept 27 - Dec 13 (10 2-hour classes)
No class October 18th and November 29th
Teacher: Kyle Bishop and Stewart Van Buren Location: GMU Campus
Cost: $475* (split payment plan available at checkout)
STATUS: CLOSED     JOIN THE WAITLIST

 

Game DesignFOUNDATIONS OF PROGRAMMING /INTRO TO JAVA
Ages: 10 to 12yrs (recommended - call to inquire)
This course begins by providing students with a strong foundation in programming fundamentals. As students master the logic behind programming the class the focus shifts from fundamentals to an introduction to object-oriented programming using Java. Students will progress through a series of programming challenges that will test and reinforce their understanding of core programming concepts and ultimately prepare them for more advanced programming courses. Basic computer use and navigation of Windows is advised but not required.

SUNDAYS, 1:30-3:30 PM, Sept 28 - Dec 7 (10 2-hour classes)
No class November 30th
Teacher: John Walley, Brian Dunne & Lyla Wade
Location: Art & Design Building 2002, GMU Campus
Cost: $475* (split payment plan available at checkout)
STATUS: OPEN     REGISTER ONLINE


Game DesignPHOTOSHOP/ GAME DESIGN ART Ages: 13 to 18yrs
Students will learn the fundamentals of Adobe Photoshop tools, layers, masks, and filters, as they are applied to 2D/3D visual game assets. This course will help students understand and the use of Photoshop in the pre-production of 2D games. Advanced shading, texturing, and lighting techniques will also be discussed. By the end of the course, students will have a greater proficiency in Photoshop, and a greater understanding of an intermediate knowledge of Game Design as applied to 2D visual assets.

SATURDAYS, 1:30PM-3:30PM, Sept 27 - Dec 13 (10 2-hour classes)
No class October 18th and November 29th
Teacher: Andrew Sherman, David Dollard & Andrew Griffith
Location: Art & Design Building 2001A, GMU Campus
Cost: $475* (split payment plan available at checkout)
STATUS: OPEN     REGISTER ONLINE

Game DesignFOUNDATIONS OF GAME DESIGN
Ages: 8 to 11yrs (recommended - call to inquire)

The journey into Game Design and STEM begins here. This introductory course for younger students focuses on the essential attributes and structure of successful computer games: rules of play, level design, user interface, story telling, and simple programming and design concepts. Based on their age, students will learn how to design and build a successful game, using a range of age appropriate software options, and they will create their very own simple games to share with friends and family.

SATURDAYS, 1:30PM-3:30PM, Sept 27 - Dec 13 (10 2-hour classes)
No class October 18th and November 29th
Teacher: Andrew Griffith Location: Art & Design Building 2002, GMU Campus
Cost: $475* (split payment plan available at checkout)
STATUS:OPEN    REGISTER ONLINE

Game DesignCOMPUTER ENGINEERING WITH RASPBERRY PI
(offered by Mindframe Education)
Ages: 10 to 14yrs (recommended - call to inquire)
In this hands-on course, students will learn about computer hardware, operating systems, and basic programming in Python using a Raspberry Pi. Each student will work on their one Raspberry Pi, and through hands-on, team activities students will learn the fundamentals of computer engineering, electrical circuits, GPIO, and how to use the Raspberry Pi to make real-world products such as a media player and a gaming console. The supply fee covers Raspberry Pi Kit, which the students can take home!

SATURDAYS, 10:00AM-12:00N, Sept 27 - Dec 13 (10 2-hour classes)
No class October 18th and November 29th
Teacher: Mindframe
Location: Art & Design Building 2001, GMU Campus
Cost: $475+$75supply (REGISTERED THROUGH MINDFRAME)
STATUS: OPEN     REGISTER THROUGH MINDFRAME WEBSITE

Game DesignROBOTICS & ENGINEERING WITH ARDUINO
(offered by Mindframe Education)
Ages: 12 to 18yrs (recommended - call to inquire)
In this course, students will learn the fundamental concepts of electrical engineering and electronics using Arduino - an easy-to-use, micro-controller prototyping platform. Students will learn how to use sensors, processors, motors, and other hardware, along with C programming language, to make a real working robot like line tracker robot, wall follower robot, and electronic instrument. The supply fee covers Arduino Kit, which the students can take home!

SATURDAYS, 1:30PM-3:30PM, Sept 27 - Dec 13 (10 2-hour classes)
No class October 18th and November 29th
Teacher: Mindframe Location: GMU Campus
Cost: $475+$95supply (REGISTERED THROUGH MINDFRAME)
STATUS: CLOSED

Game DesignSAT PREP MATHCLOUD Ages: TBA
More information coming soon!









Game DesignCYBERSECURITY PREPARATORY PROGRAM
Ages: 15 & Up (Advanced High School to Adult)
Covering the three pillars of a comprehensive cyber-security education, the Mason Game & Technology Academy’s CyberSecurity Program offers 10 weekend sessions of integrated courses covering Networking (Windows OS), Routers (Cisco), and Database (Oracle) environments. This program is targeted to advanced high school and college-age students interested in a CyberSecurity education and career, and learning the principles and foundations required within the cyber-security industry. These courses are designed to prepare students for college level computer engineering, CyberSecurity coursework, and earning certifications for entry level internships/employment.
Note: You are welcome to take more than one course during a semester, but please be aware of the significant workload involved!

CYBERSECURITY: ORACLE
(Oracle Database Administration and Security)

Topics covered: Introduction to Oracle Database, Data Retrieval using the SQL SELECT Statement, Restricting and Sorting Data, Usage of Single-Row Functions to Customize Output, Invoking Conversion Functions and Conditional Expressions, Aggregate Data Using the Group Functions, Displaying Data From Multiple Tables Using Joins, The Use of Sub-queries to Solve Queries, The Use of SET Operators, Data Manipulation Statements, The Use of DDL Statements to Create and Manage Tables, Other Schema Objects, the Control of User Access, Management of Objects with Data Dictionary Views, Manipulation of Large Data Sets, Data Management in Different Time Zones, Data Retrieval Using Sub-Queries, Regular Expression Support. This class will have two hours of reading after each class, and one hour of lab time. Cerftification Material: recommended for purchase at a discount price for $50.

SATURDAYS, 10:00AM-12:00N, Sept 27 - Dec 13 (10 2-hour classes)
No class October 18th, November 1st and November 29th
Teacher: Ken Shade Location: GMU Campus
Cost: $475+(optional)$50material* (split payment plan available at checkout)
STATUS: CLOSED     JOIN THE WAITLIST

CYBERSECURITY: MICROSOFT
(Microsoft Network Administration)

Topics covered include the MTA 98-366-Networking-Fundamentals: Concepts of Internet, Intranet, and Extranet, Local Area Networks, Wide Area Networks, Wireless Networking, Network Topologies and Access Methods, Switches, Routers, Media Types, Open Systems Interconnection (OSI) Model, IPv4, IPv6, Names Resolution, Networking Services, TCP/IP, Core Security Principles, Physical Security, Internet Security, User Authentication, Permissions, Password Policies, Audit Policies, Encryption, Malware, Dedicated Firewalls, Network Access Protection (NAP), Network Isolation, Protocol Security, Client/Email/Server Protection. Certification Material provided. This class will have one hour of reading after each class.

SUNDAYS, 1:30-3:30 PM, Sept 28 - Dec 14 (10 2-hour classes)
No class November 2nd and November 30th
Teacher: Ken Shade Location: GMU Campus
Cost: $475* (split payment plan available at checkout)
STATUS: CLOSED     JOIN THE WAITLIST

CYBERSECURITY: CISCO
(Cisco Hardware and Software Network Administration)

Topics covered include: Operation of IP Data Networks, LAN Switching Technologies, IP Addressing (IPV4 and IPV6), IP Routing and Technologies, IP Services, Networking and Device Security, and Troubleshooting. Certification Material provided. This class will have one hour of reading after each class, and 20 minutes of lab time.

SUNDAYS, 4:30-6:30 PM, Sept 28 - Dec 14 (10 2-hour classes)
No class November 2nd and November 30th
Teacher: Ken Shade Location: GMU Campus
Cost: $475* (split payment plan available at checkout)
STATUS: CLOSED     JOIN THE WAITLIST


MindframeMGTA 3D GAME DESIGN USING UNITY -
AT MINDFRAME FACILITY Ages: 13 to 18yrs

Located at the Mindframe Facility in Ashburn, VA - In this course students will learn the full lifecycle of game development using the powerful Unity game engine. Students will learn the process of game creation, from prototyping to final testing. Along the way, they will learn valuable game design theory, studying and analyzing your favorite games to learn what makes them tick. Every week students have a prototype game to show. At the end of the class, students will work in teams to make your very own game from the ground up!

SUNDAYS
, 3:30-5:30 PM, Sept 28 - Dec 14 (11 2-hour classes)
No class November 30th
Teacher: Robert Schwartz and Josh Emswiller
Location: Mindframe Facility, 44933 George Washington Blvd. Suite 160 Ashburn, VA 20147
Cost: $400* (split payment plan available at checkout)
STATUS: CLOSED     JOIN THE WAITLIST


Workhouse Arts Center GAME DESIGN PROGRAMS FOR AGES 6 TO 8YRS
The Mason Game & Technology Academy will continue to coordinate with the Workhouse Arts Center in Lorton, VA to provide engaging Computer Game Design educational classes to young children ages 6 through 8. Please note registration for these specific classes are NOT run through GMU's Potomac Arts Academy. Please visit the Workhouse website for more information!

WORKHOUSE ARTS CENTER WEBSITE

 

*Please note: A $3 processing fee is added to all registration transactions
All instructors and schedules are subject to change.

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I'M REGISTERED! NOW WHAT DO I DO? CLICK HERE

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